# Tells Blender to hang on for the slow user inputīpy.utils.register_class(SelectDirExample)īpy.utils.unregister_class(SelectDirExample)īpy._dir('INVOKE_DEFAULT')įull example, tested on Blender 2.79: import bpyĬlass SelectDirExample(): # file, put path in predetermined self fields.Ĭontext.window_manager.fileselect_add(self) # Open browser, take reference to 'self' read the path to selected Print("Selected dir: '" + self.directory + "'") # But this will be anyway a directory path. # subtype='DIR_PATH' is not needed to specify the selection mode. # Define this to tell 'fileselect_add' that we want a directoy Full example, tested on Blender 3.6.0: import bpyįrom bpy.props import StringProperty, BoolPropertyīl_label = "Dir Selection Example Operator" Since v2.80, declaring string/bool properties requires using the colon : sign instead of equal =. In so doing, the possibility to select the name of the file will disappear.Īlso, to show only folders by default you can add a property filter_folder = (default=True, options=). The string properties ‘filepath’, ‘filename’, ‘directory’ and a ‘files’ collection are assigned when present in the operatorĪctually, you need to specify only a directory StringProperty in your operator. The documentation of fileselect_add says: The most compact solution that I found uses the method WindowsManager.fileselect_add() in invoke(), and doesn't use the Helpers. #Insert the desired logic here to write to the directory.ĮxportOperator.bl_idname, text="Export Scene to folder")īpy.types.INFO_MT_file_import.append(menu_func_import)īpy.types.INFO_MT_file_import.remove(menu_func_import) Msg = "Please select a directory not a file\n" + userpath #: How the nif import operator is labelled in the user interface. #: Name of function for calling the nif export operator. """Operator for setting a directory path.""" This is based on an for general file import - How do I get the filepath when I import a file?įrom bpy_extras.io_utils import ExportHelperĬlass ExportOperator(, ExportHelper): You also need to set a file extension type, even though it is not used. This also has the added advantage that the path your script gets back is folder. This will filter anything that is not a folder to the user. Log.i("addview","after windowManager.I presume the main question here is selecting a root directory with the FileSelector.īpy_extras.io_utils.ExportHelper includes FileSelectParams, which when set give the desired functionality. WindowManager.LayoutParams params = new WindowManager.LayoutParams( WindowManager = (WindowManager) getSystemService(Context.WINDOW_SERVICE) ĬtImageResource(R.drawable.climia) Integer.parseInt(GCMdata.type) /* ID of notification */, (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE) NotificationManager notificationManager = setOnlyAlertOnce(true) //same notification ID will not Vibrate or Sound again .setDeleteIntent(pendingIntent) //trigger intent when the notification is cleared explicitly by the user (It would appear an image on my HTC screen even when my activity is paused.) public void addView()) //Vibrate format: stop, vibrate, stop, vibrate. I have tested the function "addView()" by creating a new service and call it in onCreate() and it did work. How to make a Facebook Messenger-like notification like this in Android The following is the detail that how I build my app: In function addView() showed below has no effect even it was called.ĭoes anyone know what the problem is? Thanks for help! The code windowManager.addView(chatHead, params) I'm trying to build an app that when receiving GCM message from Google's GCM server, then I can show a notification on the top of the screen like Facebook's app Messenger.
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